Befudiom Game

Friday, January 02, 2009 Posted by Felicia

If you are like me and my family you love to play games and I love to find NEW ones that challenge your mind! If you are familiar with what an idiom is, a group of words whose meaning as a whole is different from the meanings of each individually (e.g. Raining cats and dogs, cat got your tongue), that's what this game is all about! The point is whoever guesses the most idioms correctly wins!


Befudiom gets you involved in the game! You will be drawing, acting, shouting and spelling as you go along! This game needs 4 players and would make an excellent game when company is over! The recommended age is 8 and up. What a blast this would be at your next family reunion... or why not give it as a hostess gift?




I also love that this game was invented by a mom!


Wendy Hampton is a duel full-time credit and collections manager and single mom who just wanted to create something educational and fun that she could play with her daughter, Taylor. When her then-ten-year-old daughter came to her and proclaimed that she was ‘totally bored,’ the two sat down on the floor and wound up with an idea for a board game about idioms. Soon Wendy was staying up late at night – every night – developing content and gathering thousands of idioms, such as “kick the bucket,” for the interactive game known today as Befudiom™. She was discovered by the Everyday Edisons team and her dream became a reality!

What We Love about Befudiom:
*Gets players involved in the game (a lot of action)!
*Takes several family favorite games and combines them into a new, fun twist!
*Educational!
*Simple rules (that's a big deal to me)!
*Cost: $24.99 is a great price

This giveaway has ended and a winner has been chosen.



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311 comments:

«Oldest   ‹Older   1 – 200 of 311   Newer›   Newest»
  1. Shari & Andrew said...

    This game looks like fun! We always love trying new games out during game night!

    Here's rule numero uno:
    1 - Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round. Once everyone on the team has had a chance to give the clue, the order starts over again.

  2. Shari & Andrew said...

    I'm a follower

  3. Shari & Andrew said...

    I'm also a subscriber :)

  4. Shari & Andrew said...

    Got your button

  5. Shari & Andrew said...

    Got your blog party button, too!

  6. mom2anutball said...

    The Clue-giver has 60 seconds to help his teammates guess the idiom. At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round. The order of play stays the same no matter who wins the round

  7. mom2anutball said...

    I follow you!

  8. mom2anutball said...

    I subscribe via email.

  9. mom2anutball said...

    Got your mom time in 09 button here, http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=109342831

  10. Nicole said...

    I love any and all word games :) This one looks very fun!

    Here's my rule: The Clue-giver picks a card from the stack and rolls the dice.

    Thank you! :)

  11. valerie2350 said...

    each team selects a clue giver

  12. valerie2350 said...

    blog follower

  13. valerie2350 said...

    email subscriber

  14. valerie2350 said...

    new years button on blog
    http://sweeps4bloggers.blogspot.com/

  15. windycindy said...

    Our family loves games and this one sounds like a blast. The clue-giver acts out the words or phrase. Please enter me in your delightful giveaway drawing. Many thanks, Cindi
    jchoppes[at]hotmail[dot]com

  16. windycindy said...

    I am subscriber! Thanks, Cindi
    jchoppes[at]hotmail[dot]com

  17. Jolly Mom said...

    This looks like so much fun! Rule: If you roll a six, all teams get the chance to guess at the same time for the points.

  18. icefairy said...

    Rule: If you roll a six, all teams get the chance to guess at the same time for the points.
    Thanks for the giveaway!

  19. icefairy said...

    I'm a follower

  20. icefairy said...

    I subscribe via email.

  21. cdziuba said...

    Rolling a 6 makes the game more fun because everyone can guess. cdziuba@aol.com

  22. cdziuba said...

    follower cdziuba@aol.coms

  23. cdziuba said...

    I now follow you on Twitter. cdziuba@aol.com

  24. Sonya said...

    Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round. Once everyone on the team has had a chance to give the clue, the order starts over again.

  25. Sonya said...

    I'm following you on Blogger. Thanks!

  26. Sonya said...

    I subscribed via google reader. Thanks!

  27. Jennifer said...

    After the performing team's Clue-giver has completed a turn, a chosen member of the next team begins, and so on.
    I love games!!

    jls_wss2003 at yahoo dot com

  28. Jennifer said...

    I follow your blog!

    jls_wss2003 at yahoo dot com

  29. Tammy said...

    We're always up for a new game around here, one of the rules is:

    After the performing team's Clue-giver has completed a turn, a chosen member of the next team begins, and so on.

  30. Colleen said...

    (star symbol) CHOOSE IT - The team who rolls the dice gets to choose how they want their Clue-giver to give the clue. If you're better at describing than you are at drawing, you might choose 'Shout It'.

  31. Colleen said...

    I follow.

  32. Colleen said...

    I have your momtime button.

  33. Anne said...

    we love word games. One of the rules is that if you roll a six, all teams have a chance to guess at the same time for the points.

  34. louiseb130 said...

    Word games are great

  35. Erin Tales said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

    speak2erin(at)gmail(dot)com

  36. Erin Tales said...

    I follow you on blogger.

    speak2erin(at)gmail(dot)com

  37. Erin Tales said...

    I have your party button

    speak2erin(at)gmail(dot)com

  38. mverno said...

    After the performing team's Clue-giver has completed a turn, a chosen member of the next team begins, and so on

  39. AmandaK said...

    If you roll a six, all teams get the chance to guess at the same time for the points. The Befudiom die tells the player HOW to give the clue. Click here for details & rules on the Befudiom Symbols.

    orchestratenoise0726[at]yahoo[dot]com

  40. Sharon said...

    The Clue-giver picks a card from the stack and rolls the dice-a rule...and thanks for entry!
    Looks great

  41. Sharon said...

    am following your blog Thanks again

  42. Sharon said...

    am subscribed. again...thanks

  43. Sharon said...

    have Mom Time in 09 button on my sidebar
    THANKS again

  44. Sharon said...

    have your button on my sidebar
    THANK U again

  45. Misty said...

    The Clue-giver has 60 seconds to help his teammates guess the idiom. At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round. The order of play stays the same no matter who wins the round

    mommy2skie@yahoo.com

  46. Misty said...

    subscribed.
    mommy2skie@yahoo.com

  47. Misty said...

    got your button.
    mommy2skie@yahoo.com

  48. Misty said...

    following you.
    mommy2skie@yahoo.com

  49. Anonymous said...

    The Clue-giver has 60 seconds to help his teammates guess the idiom. At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round. The order of play stays the same no matter who wins the round

    zerskat@yahoo.com

  50. Anonymous said...

    The clue-giver acts out the words or phrase. Please enter me in your delightful giveaway drawing.
    mommypeets@aol.com

  51. Anonymous said...

    If you roll a six, all teams get the chance to guess at the same time for the points. The Befudiom die tells the player HOW to give the clue
    mrvanepps@yahoo.com

  52. Anonymous said...

    If you roll a six, all teams get the chance to guess at the same time for the points. The Befudiom die tells the player HOW to give the clue
    pinkadoodle09@yahoo.com

  53. Anonymous said...

    If you roll a six, all teams get the chance to guess at the same time for the points. The Befudiom die tells the player HOW to give the clue
    froggyleaper2@yahoo.com

  54. Deirdre said...

    The Clue-giver has 60 seconds to help his teammates guess the idiom. At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round. The order of play stays the same no matter who wins the round

    deirdreokeeffe11(at)yahoo(dot)com

  55. Deirdre said...

    I am a blogger follower

    deirdreokeeffe11(at)yahoo(dot)com

  56. Deirdre said...

    I am an email subscriber

    deirdreokeeffe11(at)yahoo(dot)com

  57. Celeste said...

    A rule of the game:

    "If you roll a six, all teams get the chance to guess at the same time for the points."

    contact me at:
    celeste@mail4me.com

  58. Celeste said...

    I follow!!

    P.S. I just saw a show on PBS called 'Everyday Einsteins' and the lady who invented this game was on there - it showed how it was designed and everything, really cool!

    contact me at:
    celeste@mail4me.com

  59. Annie said...

    One of the rules is:

    If you roll a six, all teams get the chance to guess at the same time for the points.

    Thanks so much! this sounds like a great family game!

    nancyrobster@gmail.com

  60. Annie said...

    I follow your blog!


    Thanks

    nancyrobster@gmail.com

  61. Annie said...

    I subscribe via email!

    Thanks

    nancyrobster@gmail.com

  62. Annie said...

    I sent out an email and cc'd you!

    Thanks so much!

    nancyrobster@gmail.com

  63. Pink {Aloha Monkey} said...

    This looks like a fun - and very loud - game.

    6 - The first team to reach the determined final score WINS!

  64. Aura said...

    4 - The Clue-giver has 60 seconds to help his teammates guess the idiom. At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round. The order of play stays the same no matter who wins the round. Note: Befudiom is all about having fun, so guessing the exact phrase on the card isn't necessary, as long as it's close.

    Sounds like fun!

  65. Aura said...

    I subscribe

  66. Elissa said...

    Rule: 3 - If you roll a six, all teams get the chance to guess at the same time for the points. The Befudiom die tells the player HOW to give the clue.

    My son is looking at the website and wants to play this game NOW!
    elissa at huebert dot org

  67. Elissa said...

    I'm a follower!
    elissa at huebert dot org

  68. Elissa said...

    I'm a follower!
    elissa at huebert dot org

  69. Anonymous said...

    The Clue-giver changes every round.
    Sounds like fun.
    Joan jebain@northstate.net

  70. Anonymous said...

    I'm a subscriber.

  71. slylady said...

    One rule is that the Clue-giver has 60 seconds to help his teammates guess the idiom. Looks like a great giveaway.

  72. Donna R. said...

    Looks like a fun game. Please enter me and thanks.

  73. Fangirl Jen said...

    At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round.

  74. Fangirl Jen said...

    I subscribed to your RSS feed.

  75. judybrittle said...

    SHOUT IT - The Clue-giver describes the meaning of the phrase or words in the phrase without using any of the key words. For "let off the hook" you might tell your team that the phrase describes someone who is no longer responsible for getting a job done. Just don't use key words like "off" or "hook" or you'll lose your turn.
    Sounds like a lot of fun!

  76. judybrittle said...

    I'm a subscriber.

  77. M.A. said...

    Once everyone on the team has had a chance to give the clue, the order starts over again.

  78. The Jacobsen Family! said...

    4 - The Clue-giver has 60 seconds to help his teammates guess the idiom. At the end of 60 seconds, if the performing team hasn't correctly guessed the phrase, the other teams get one chance to guess, and the team to shout out the correct phrase first wins the round. The order of play stays the same no matter who wins the round. Note: Befudiom is all about having fun, so guessing the exact phrase on the card isn't necessary, as long as it's close.
    Sorry, it seems I picked the longest one!
    garyandalesha@cox.net

  79. The Jacobsen Family! said...

    I am a follower
    garyandalesha@cox.net

  80. The Jacobsen Family! said...

    I have your button
    garyandalesha@cox.net

  81. The Jacobsen Family! said...

    I have the Mom Time button
    garyandalesha@cox.net

  82. Shelley said...

    Rule #1

    Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round. Once everyone on the team has had a chance to give the clue, the order starts over again.


    Looks like a fun game. I love family game nights.

    tskrush (at) cox (dot) net

  83. Shelley said...

    Subscriber :)

    tskrush (at) cox (dot) net

  84. Shelley said...

    Stumbled (kalikrush)

    tskrush (at) cox (dot) net

  85. Nad said...

    After the performing team's Clue-giver has completed a turn, a chosen member of the next team begins, and so on.


    treflea4 at gmail dot com

  86. Nad said...

    I suscribe.

    treflea4 at gmail dot com

  87. Tasha said...

    If you roll a six, all teams have a chance to guess at the same time for the points.

  88. Tasha said...

    I subscribe as well.

  89. cstironkat said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

  90. Stacie said...

    6 - The first team to reach the determined final score WINS!

  91. Stacie said...

    I follow.

  92. Stacie said...

    I subscribe.

  93. Stacie said...

    I've got your button.
    http://stacievaughansblog.blogspot.com/

  94. Stacie said...

    I've got the Mom Time in 09 button.
    http://stacievaughansblog.blogspot.com/

  95. innisfam said...

    Rule #1
    Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round. Once everyone on the team has had a chance to give the clue, the order starts over again.

    this seems like alot of fun.
    celeste_joyce84@hotmail.com

  96. chromiumman said...

    the clue giver acts out the words or phrase

  97. windycindy said...

    Hi, What a fun game! One rule is that the clue-giver has 60 seconds to help his teammate guess the answer! Please enter me in your game giveaway drawing. Many thanks, Cindi
    jchoppes[at]hotmail[dot]com

  98. windycindy said...

    I am a subscriber to your site!
    Cindi
    jchoppes[at]hotmail[dot]com

  99. Chloe said...

    Here's one:
    "Once the play order is set, a player from the starting team is selected as the Clue-giver."

    springshoot5@aol.com

  100. Celeste said...

    I entered the Parking Pal giveaway.

    springshoot5@aol.com

  101. Jennifer from Ohio said...

    This looks like lots of fun. My family loves to play games together!

    Here is a rule:
    If you roll a six, all teams get the chance to guess at the same time for the points.

    hermindwanders at gmail dot com

  102. Jennifer from Ohio said...

    I am a follower!

    hermindwanders at gmail dot com

  103. Jennifer from Ohio said...

    I am a subscriber.

    hermindwanders at gmail dot com

  104. Jennifer from Ohio said...

    Your button is in my sidebar.

    www.roscoethekitten.blogspot.com

  105. Deb said...

    I love trying new games for our family game night. Here's a rule from the game: If you roll a six, all teams get the chance to guess at the same time for the points.

    thank for the giveaway.

  106. Jennifer from Ohio said...

    Mom Time Button is now in my sidebar.

    www.roscoethekitten.blogspot.com

  107. Mia J. said...

    If you roll a 6 all teams get to guess.

  108. gahome2mom said...

    I'm glad to see someone create a new game. Rule: The first team to reach the determined final score WINS. LOL Thanks.

  109. gahome2mom said...

    Subscribed

  110. gahome2mom said...

    follow

  111. gahome2mom said...

    "Mom Time in '09" button for your sidebar

  112. smoran69 said...

    I like the rule if you rool six then everyone get a guess.
    Please enter us in this great contest.

  113. gahome2mom said...

    button on sidebar

  114. smoran69 said...

    I follow.

  115. smoran69 said...

    I subscribe

  116. ChristiS said...

    The Befudiom die tells the player HOW to give the clue.

    Thanks for the great giveaway!

  117. Misadventurous Mommy said...

    Another great giveaway!

    I left you an award over @ My Mommy Said

  118. Stephen said...

    A team has to select the clue giver and if the team refuses to do so, aliens shoot in the room and laser them with their little rayguns. :)

  119. Jennielee said...

    If you roll a six, all teams get the chance to guess at the same time for the points

  120. Jennielee said...

    I follow u on blogger

  121. Jennielee said...

    I entered the all in one cutting board giveaway.

  122. masonsgranny59 said...

    each team selects a clue giver:)

  123. silverbele said...

    I like the t play games with the family.

  124. Alexis said...

    What a COOL game, I bet this could keep the boys busy for a few minutes of blissful quiet time!

    Rule 5 - After the performing team's Clue-giver has completed a turn, a chosen member of the next team begins, and so on.

    Thanks :)

  125. Alexis said...

    I'm a follower, sorry running out of whitty comebacks :).

  126. mrs.mommyy said...

    Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round. Once everyone on the team has had a chance to give the clue, the order starts over again.

  127. Alexis said...

    Your Button is on my side bar under Mom's that Rock!

  128. mrs.mommyy said...

    subscriber

  129. mrs.mommyy said...

    follower

  130. Alexis said...

    New Button Mom Time added to the side bar under Mom's that Rock ;)

  131. CoyCoy said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

    Thanks! coycoyboy (at) gmail.com

  132. Cher said...

    One rule is: If you roll a six, all teams get the chance to guess at the same time for the points.

    Thanks for the giveaway!

  133. Cher said...

    I am a follower!

  134. Cher said...

    I subscribe!

  135. Cher said...

    I have your button on my sidebar.

    www.mamasmoneysavers.com

  136. Cher said...

    I also have your Mom Time button posted.

    www.mamasmoneysavers.com

  137. Cher said...

    I stumbled you too!

  138. Cherie J said...

    The Clue-giver picks a card from the stack and rolls the dice. The number on the number die tells you WHICH idiom phrase on the card to perform. It also determines the point value for this round.

    Thanks for the contest!

    cherierj(at)yahoo(dot)com

  139. Cherie J said...

    I follow on blogger.

  140. Cherie J said...

    I subscribe by email.

  141. Alexis said...

    I blogged about the giveaway, cuz I'm cool like that (sorry couldn't resist)

    http://mom2mycrazy2.blogspot.com/2009/01/some-great-contest-you-should-check-out.html

  142. Sunnyvale said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

  143. nanja said...

    The Clue-giver has 60 seconds to help his teammates guess the idiom
    nanja[at]comcast[dot]net

  144. nanja said...

    Blogged this giveaway
    http://nanja-nansplace.blogspot.com/2009/01/go-graham-go-giveaways.html
    nanja[at]comcast[dot]net

  145. nanja said...

    i follow with blogger
    nanja[at]comcast[dot]net

  146. nanja said...

    I'm a subscriber
    nanja[at]comcast[dot]net

  147. nanja said...

    Your site Button is on my sidebar here
    nanja[at]comcast[dot]net

  148. nanja said...

    Mom Time in '09 is here
    nanja[at]comcast[dot]net

  149. smoran69 said...

    like the rule if you roll six then everyone get a guess. another day another entry.

  150. smoran69 said...

    I entered all your other giveaways.

  151. smoran69 said...

    I subscribe

  152. smoran69 said...

    I follow.

  153. justicecw said...

    If a 6 is rolled all the players get to guess! thanks for the chance, justicecw@hotmail.com

  154. justicecw said...

    I am a subscriber. thanks, justicecw@hotmail.com

  155. mmentor said...

    a winner

  156. JamericanSpice said...

    Rule: The Clue-giver picks a card from the stack and rolls the dice.

  157. JamericanSpice said...

    Follow you on blogger

  158. JamericanSpice said...

    I have your button on my sidebar

  159. LINDALSHOT said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

  160. Reva Skie said...

    The Befudiom die tells the player HOW to give the clue

  161. 1agordon said...

    Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round.

  162. smoran69 said...

    another day another entry.
    thanks for a great contest.

  163. smoran69 said...

    i subscribe

  164. smoran69 said...

    I follow

  165. smoran69 said...

    I entered all your other giveaways.

  166. Jenna said...

    Here is a rule of the game: If you roll a six, all teams get the chance to guess at the same time for the points. Thanks for the giveaway!

  167. Jayme said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

    jayme[dot]bouwens@yahoo[dot]com

  168. Dove420 said...

    If you roll a six, all teams get the chance to guess at the same time for the points.

    dove42@comcast.net

  169. Dove420 said...

    I subscribe to your feed via e-mail.
    dove42@comcast.net

  170. katers2714 said...

    I chose the rule that the first team to reach the determined final score wins!

    Hope I get to play it.

  171. nancy said...

    looks fun!

    2 - The Clue-giver picks a card from the stack and rolls the dice. The number on the number die tells you WHICH idiom phrase on the card to perform. It also determines the point value for this round.

  172. Candie said...

    The clue giver changes every turn

  173. Vanessa said...

    The Clue-giver picks a card from the stack and rolls the dice. The number on the number die tells you WHICH idiom phrase on the card to perform. It also determines the point value for this round.

    I would LOVE to win this!! designsvanessa@gmail.com

  174. Sherrylinn said...

    Once the play order is set, a player from the starting team is selected as the Clue-giver. The Clue-giver changes every round. Once everyone on the team has had a chance to give the clue, the order starts over again.

  175. Sherrylinn said...

    I'm a follower - Sherrylinn

  176. Sherrylinn said...

    I'm a subscriber -
    slcremer at gmail dot com

  177. shopannies said...

    After the performing team's Clue-giver has completed a turn, a chosen member of the next team begins, and so on.
    there is one of the rules to the game by the way I think this game looks real interesting and fun
    shopannies@Yahoo.com

  178. shopannies said...

    I am a follower
    shopannies@yahoo.com

  179. shopannies said...

    I am a subscriber
    shopannies@yahoo.com

  180. shopannies said...

    have button on my blog

  181. coriwestphal said...

    If you roll a six, all teams get the chance to guess at the same time for the points. Sounds like an interesting game!

  182. Julie D said...

    The Clue-giver picks a card from the stack and rolls the dice.

  183. Julie D said...

    I have your button

  184. Julie D said...

    I added the Mom Time 09 button at the top

  185. Christina G. said...

    One of the rules: If you roll a six, all teams get the chance to guess at the same time for the points.

  186. Christina G. said...

    I blogged: http://wutgives.blogspot.com/2009/01/go-graham-go-befudiom-giveaway.html

  187. Christina G. said...

    I followed you on blogger: cmgnbox01

  188. Christina G. said...

    I subscribed via reader.

  189. Christina G. said...

    I added your button: http://wutgives.blogspot.com/

  190. Christina G. said...

    I added the '09 button: http://wutgives.blogspot.com/

  191. Christina G. said...

    I stumbled: cmgnbox01

  192. Christina G. said...

    I emailed two people and cc'd you.

  193. myntric said...

    If you roll a six, all teams get the chance to guess at the same time for the points. The Befudiom die tells the player HOW to give the clue. Click here for details & rules on the Befudiom Symbols.

  194. Jingle said...

    This looks like so much fun!

    The Clue-giver has 60 seconds to help his teammates guess the idiom.

    jinglesells at gmail dot com

  195. Jeff and Mandee said...

    We do a game night with friends every month and this would be a wonderful addition!!

    CHOOSE IT - The team who rolls the dice gets to choose how they want their Clue-giver to give the clue. If you're better at describing than you are at drawing, you might choose 'Shout It'.

    mandee220(at)aol(dot)com

  196. Jeff and Mandee said...

    I subscribe to your feed :)

    mandee220(at)aol(dot)com

  197. Jason said...

    Each Team selects a clue giver


    jason@allworldautomotive.com

  198. Becky said...

    Rule #2 - The Clue-giver picks a card from the stack and rolls the dice. The number on the number die tells you WHICH idiom phrase on the card to perform. It also determines the point value for this round.

    This looks like a really fun game and I LOVE that there aren't a whole page full of rules!

    Thanks so much!

  199. Becky said...

    I am a subscriber!

  200. vmkids said...

    each team selects a clue giverstshi

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